As some of us, and doubtless some of you are gearing up for the beginning of the school year, learning is in the air! In our continuing quest to give you more design vocabulary, and to help you describe your brand, your business, your needs, and your desires, we bring to you this extensive list of design terms. In our recent articles, we have delved into the terminology of type. By now we expect you all know the difference between a serif and a sans serif, or a script and a blackletter font. This list of terms goes beyond just type, covering terms generally associated with design, color, and composition to name a few.
The principles of design
Balance: Balance is an equilibrium resulting from looking at images and judging them against our ideas of physical structure (such as mass, gravity or the sides of a page). Balance can be symmetrical or asymmetrical. Symmetrical balance occurs when the weight of a composition is evenly distributed around a central vertical or horizontal axis. Asymmetrical balance occurs when the weight of a composition is not evenly distributed around a central axis. It involves the arranging of objects of differing size in such a way that they balance one another with their respective visual weights.
Rhythm: The repetition or alteration of elements, often with regularly defined intervals, or spaces. Rhythm can create a sense of movement, progression, or simply repetition.
Proportion: The comparison of dimension of elements in relation to scale.
Dominance or Emphasis: Determines what in the composition is given the most visual weight. Can be expressed as primary, secondary and tertiary information; or as dominant, sub-dominant, and subordinate.
Unity: The relationship of all parts of the composition to the whole.
Color
Hue: Hue is generally what is meant when you ask “What color is that?” What you are asking for is the hue. Red, yellow, green, blue, those are all the hues.
Saturation: Saturation is just like it sounds, the saturation of the color, or hue. For instance, a room is painted one color, but throughout the day the saturation changes based on lighting conditions. Think about it in terms of pale or weak versus pure or strong.
Shade: Adding black to a pure hue.
Tint: Adding white to a pure hue.
Tones: Adding gray to a pure hue.
Value: When we talk about a color in terms of its “lightness” and “darkness” we are talking about its value, this may also be called brightness. It is a measure of a color in relation to white. For instance, yellow is brighter than olive green, which is brighter than black.
Other type terms
Alignment: How a line of type relates to the edges of a column. Examples are flush left, flush right, or justified.
Kerning: Kerning is the adjustment of the space between two letters. If a typeface is spaced too uniformly, it creates a pattern in the letters that is not uniform enough, so to remedy that, designers often kern the letter spacing to create optical balance and equality.
Leading: The space between lines of type. Also called line spacing. Why is it called leading? It goes back to the days of letterpress and manual printing. When the typesetter hand-set the small lead type, letter by letter, they would space lines with a long solid piece of lead, whose thickness determined the spacing to the next line of type. The term has stayed, even as typesetting moved from manual to digital.

Tracking: Tracking is adjusting the spacing across a word, line, or column of text. Also known as letter spacing.
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Typeface: A typeface is a set of one or more fonts, in one or more sizes, designed with stylistic unity. A typeface usually comprises an alphabet of letters, numerals, and punctuation marks. The term typeface is frequently interchanged with font, however the two terms had more clearly differentiated meanings before the advent of desktop publishing. A font is a specific style within a type family, or typeface. For example, Adobe Garamond Pro Bold is a font, within the typeface Adobe Garamond.
Graphics and images
Vector: Vector graphics are comprised of geometric “primitives” such as points, lines, curves, and/or polygons which use mathematical equations to create the image. The benefit of using vector images is that they are infinitely scalable without distortion, and create smaller file sizes. So your logo, whether it is 1/4″ high for a business card, or blown up for a car wrap, will maintain its quality.
Raster: Raster graphics, unlike vector graphics, are created with a series of pixels, or points of color. Photographs, for instance, are raster graphics. Raster graphics can show great photographic detail, however, if you have ever taken a picture with your cell phone and tried to blow it up, you are well aware that a raster image is not scalable above its original size. That is because when you blow up a raster image, you are making the pixels visible, which creates that unattractive jagged, or artifacted look.

~Intern Julia








P.S. Congrats to Lauren who just got engaged!!!







